






Filiz Durgun
Multidisciplinary Designer Researcher
I'm a PhD student in Interdisciplinary Design and Media, and a Researcher. I study how system-based, interactive experience design can promote awareness, break assumptions, challenge and foster inclusive dialogue around societal issues.
Apart from academic life, you can find me illustrating cute-grumpy monsters, sketching in museums, playing games, going to outdoor activities and adventures, or working on new projects with an exciting dopamine rush. I’m looking forward to the day I can adopt dogs. Some of my favorite games are 'Brothers: A Tale of Two Sons', 'Tarzan' (PC game, 1999), and the board game 'Labyrinth' by Ravensburger.

Last but not least...all images on this website are designed by me.
Featured Projects
Game Voxel Art
2017
Designed 3D architectural voxel props for the city-builder PC game '20 Minute Metropolis', developed by Dejobaan Games, which was later published on 'STEAM' platform in 2020.
Clients: Dejobaan Games, MassDIGI



Illustration
2024-Present
Illustration
monstrum x play
A project that challenges visual stigmas of ‘monstrosity’ and reimagines how monsters are visually represented beyond fear.

Community-engaged
Mural Art
2015
Painted character doodles with Asi Keci, an art initiative in Turkiye that brought together multiple artists to transform the exterior walls of a primary school. Each artist was assigned a section of the wall; in my section, my characters appear on the left side, while the right side was painted collaboratively by community members, parents, and students.

Featured Clients










