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Filiz Durgun

Multidisciplinary Designer      Researcher

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I'm a PhD student in Interdisciplinary Design and Media, and a Researcher.​​​ I study how system-based, interactive experience design can promote awareness, break assumptions, challenge and foster inclusive dialogue around societal issues.

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Apart from academic life, you can find me illustrating cute-grumpy monsters, sketching in museums, playing games, going to outdoor activities and adventures, or working on new projects with an exciting dopamine rush. I’m looking forward to the day I can adopt dogs. Some of my favorite games are 'Brothers: A Tale of Two Sons', 'Tarzan' (PC game, 1999), and the board game 'Labyrinth'  by Ravensburger.

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Last but not least...all images on this website are designed by me.

Featured Projects

Game Voxel Art

2017

Designed 3D architectural voxel props for the city-builder PC game '20 Minute Metropolis', developed by Dejobaan Games, which was later published on 'STEAM' platform in 2020.

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Clients: Dejobaan Games, MassDIGI

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Work

Illustration

2024-Present

Illustration

monstrum x play

A project that challenges visual stigmas of ‘monstrosity’ and reimagines how monsters are visually represented beyond fear.

Work

Community-engaged
Mural Art

2015

Painted character doodles with Asi Keci, an art initiative in Turkiye that brought together multiple artists to transform the exterior walls of a primary school. Each artist was assigned a section of the wall; in my section, my characters appear on the left side, while the right side was painted collaboratively by community members, parents, and students. 

Featured Clients

Work

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